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Leaked Footage Shows Cancelled Assassin's Creed China Game

By Rockstar Media Editorial · · Original Source ↗
Leaked Footage Shows Cancelled Assassin's Creed China Game
Leaked Footage Shows Cancelled Assassin's Creed China Game

Leaked Footage Reveals Cancelled Assassin's Creed Destiny PC and Console Project

Alleged prototype footage has surfaced online revealing Assassin's Creed Destiny, a cancelled open-world action-RPG developed for PC and home consoles by Tencent Games subsidiary TiMi Studio Group in collaboration with Ubisoft. Set in ancient China during the Qin Dynasty in 206 BCE, the title was distinct from the mobile project Assassin's Creed Jade. For Malaysian and Southeast Asian players tracking mainline historical entries in East Asian settings, this leaked footage confirms Tencent's strategic retreat from co-developing licensed Western intellectual properties on high-end hardware platforms.

Key Facts

Attribute Value
Working Title Assassin's Creed Destiny
Developer TiMi Studio Group (Tencent Games)
Publisher / IP Owner Ubisoft
Target Platforms PC, PlayStation, and Xbox consoles
Historical Setting Qin Dynasty China, 206 BCE
Development Status Cancelled (Production halted by Tencent)
Standard Edition Price Unreleased (Standard AAA target: $69.99 (~RM315))
Physical Edition Status Cancelled prior to manufacturing or SKU mastering
Language Support Targeted multi-language build including English and Chinese localisation
Region Compatibility Universal PC/Console digital ecosystem (Region-free hardware standard)

What Gameplay and Historical Setting Did the Leaked Assassin's Creed Destiny Prototype Feature?

The leaked prototype footage depicts a female assassin infiltrating a fortified sacred palace besieged by historical warlord Xiang Yu in 206 BCE to secure a mysterious artifact. Sourced from developer portfolio archives, the unrendered assets highlight parkour traversal, greybox combat animation testing, and historical Qin-Han transition skirmishes on standard console architecture.

Discovered via developer portfolios by MP1st and reported by Rock Paper Shotgun, the material showcases combat animations executed in grey-walled testing environments alongside full-sequence palace raids. Unlike 2015's 2.5D side-scroller Assassin's Creed Chronicles: China, which focused on Ming Dynasty protagonist Shao Jun, Destiny was engineered as an expansive 3D third-person action-RPG. The project shared its ancient Chinese setting with Assassin's Creed Jade, though set several years apart chronologically.

Jean Guesdon, Head of Content for Assassin's Creed

"Ubisoft remains committed to exploring the rich tapestry of the franchise's historical universe across multiple creative initiatives."

The leaked greybox footage verifies that Assassin's Creed Destiny was developed as a dedicated PC and home console action-RPG set during China's 206 BCE Qin Dynasty rather than a mobile spin-off.

Why Did Tencent and TiMi Studio Group Cancel Assassin's Creed Destiny?

Tencent cancelled Assassin's Creed Destiny following a corporate restructuring to scale back co-development of licensed Western video game franchises carrying significant royalty overheads. Instead, Tencent redirected investment towards wholly-owned, high-budget internal intellectual properties that generate sustainable margins without third-party licensing deductions to external publishers.

While Destiny was terminated during its pre-alpha phase, Ubisoft's mobile-focused sister title Assassin's Creed Jade escaped cancellation but remains unreleased without a definitive public launch window. Industry shifts have seen Chinese conglomerates recalibrate portfolio risk, leaving Western-licensed AAA console developments vulnerable to internal resource reallocations across Shenzhen and overseas development hubs.

Tencent halted production on Assassin's Creed Destiny to eliminate external IP royalty obligations and prioritize self-owned AAA software ecosystems.

Southeast Asia & Malaysian Collector Verdict

Malaysian and Southeast Asian gamers seeking physical historical action-RPGs set in ancient China must continue to rely on existing releases like Assassin's Creed Chronicles: China or upcoming regional multi-language Asian disc releases. Had Assassin's Creed Destiny reached commercial retail, regional boxed imports via retailers like Play-Asia would have landed between RM299 and RM329 based on standard Asian multi-language physical disc pricing.

With Assassin's Creed Jade locked to touch platforms and Destiny cancelled outright, PC and console collectors lose what would have been the first full 3D mainline-scale Assassin's Creed physical retail release set in ancient China. Preservationists in the region are left with PC digital storefronts as the only platform where previous historical Chinese entries in the franchise remain playable.

Southeast Asian console players cannot purchase or import Assassin's Creed Destiny because development ceased prior to physical disc manufacturing or retail distribution.

Common Questions

Is Assassin's Creed Destiny the same game as Assassin's Creed Jade?

No. Assassin's Creed Destiny was a standalone PC and console action-RPG set in 206 BCE, whereas Assassin's Creed Jade is a mobile title set during the Qin Dynasty that remains in active development.

Can players purchase a physical copy of Assassin's Creed Destiny via Play-Asia?

No physical or digital edition exists. The title was cancelled by Tencent and TiMi Studio Group during prototype testing, preventing any disc mastering, cartridge production, or commercial distribution worldwide.

What Assassin's Creed game set in China is currently playable on PC?

PC players can play Assassin's Creed Chronicles: China, a 2.5D stealth-platformer released in 2015 starring the protagonist Shao Jun during the Ming Dynasty, available via Ubisoft Connect and digital PC storefronts.

Sources and Methodology

Information sourced from reportage by Rock Paper Shotgun and reporting by MP1st documenting leaked developer portfolio materials. Historical and strategic context referenced from official Ubisoft statements regarding franchise roadmap milestones. Currency estimates calculated against standard 2026 baseline AAA consumer pricing ($69.99 converted to Malaysian Ringgit at approximate market parity of RM4.50 to USD 1.00).

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