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Could Bungie Build the Next Star Wars Battlefront?

By Rockstar Media Editorial · · Original Source ↗
Could Bungie Build the Next Star Wars Battlefront?
Could Bungie Build the Next Star Wars Battlefront?

Could Bungie Build the Next Star Wars Battlefront?

Could Bungie Build the Next Star Wars Battlefront? is an unconfirmed industry rumour, not a product announcement. Reporting published by Push Square in October 2026 — attributed to rumourmonger Quarterman and relayed by Giant Bomb's Jeff Grubb on the Game Mess Mornings podcast — names Sony-owned Bungie as one of two candidates, alongside EA DICE, under consideration by Lucasfilm to develop a follow-up to Star Wars Battlefront II. No platform, release window, engine, budget or price has been disclosed by Sony, Bungie, EA, Disney or Lucasfilm.

The claim matters to Malaysian and Southeast Asian players because Star Wars Battlefront II remains one of the most-played licensed shooters on PlayStation hardware in the region, and any successor would arrive first on PS5-class consoles. There is currently no SKU, no physical edition, no language-support sheet and no regional pricing to evaluate — only a licensing conversation described second-hand.

Key Facts

The following table records only what the source material states or directly implies; fields marked "Not announced" are unverified because no publisher, studio or platform holder has confirmed the project. No RM, USD or JPY figure can be attached to an unannounced licensed shooter, and ROCKSTARmedia has not converted any speculative budget into ringgit.

AttributeValue
Project statusUnconfirmed rumour; no official announcement
Reported candidatesBungie (Sony-owned) and EA DICE
Rumour originQuarterman, relayed by Jeff Grubb on the Game Mess Mornings podcast
Reporting outletPush Square, October 2026
Publisher / IP holderLucasfilm / Disney (licensing); no developer signed per source
PlatformsNot announced
Release date / windowNot announced
Price (RM / USD / JPY)Not announced; no conversion possible
Physical Edition StatusNot applicable — no SKU exists
Language Support (English sub/dub)Not applicable — no SKU exists
Region CompatibilityNot applicable — no SKU exists
Bungie's current workloadMarathon development; Destiny 2 cut-content revival
Catalyst cited for the rumourStar Wars Battlefront II player surge and multi-month PS4 sales-chart placement
Push Square reader poll28 votes across three options on a Bungie-developed Battlefront

What Exactly Does the Bungie Star Wars Battlefront Rumour Claim?

The rumour claims Lucasfilm has been actively searching for a development partner to build a follow-up to the modern Battlefront line, with Bungie and EA DICE both floated as candidates. It does not claim a contract has been signed, a budget approved, a platform targeted or a window scheduled. Treat it as a licensing-sourcing story, not a development story.

The chain of custody is short and worth stating plainly. Quarterman — described in the source as a pen name for Electronic Gaming Monthly's editor — filed the claim; Grubb read it aloud on Game Mess Mornings; Push Square's editor then assessed it on the record as "very much classic rumourmill territory." Push Square's own commentary explicitly advises taking the story "with a huge pinch of salt," noting the format resembles the old magazine rumour columns that were, in its words, "almost always entirely made up."

The one piece of corroborating context is timing. On the same day, Push Square reported comments from Lucasfilm executive Douglas Reilly noting that more surprising Star Wars collaborations are in the works — a statement broad enough to accommodate almost any studio pairing, including Bungie.

"The suits at Lucasfilm have been aggressively deploying probe droids for a development partner to take on the task of creating a follow-up."

— Quarterman, as read by Jeff Grubb on the Game Mess Mornings podcast, reported by Push Square

The Bungie Star Wars Battlefront rumour names Bungie and EA DICE as the only two candidates, originates from a single pen-named columnist, and has not been confirmed by Sony, Bungie, EA, Disney or Lucasfilm.

Why Is Star Wars Battlefront II's Player Surge Driving This?

According to the source, Star Wars Battlefront II drew an enormous influx of players "out of the blue" in the summer preceding the report, and went on to top the PS4 sales charts for several months. That unexpected commercial second wind is presented as the reason Disney and Lucasfilm are said to be receptive to a follow-up.

The commercial logic is straightforward for a licensing holder. A seven-year-old licensed shooter re-entering the PS4 top-sellers list demonstrates that the Battlefront brand still converts on PlayStation hardware without a new release, a marketing spend or a content roadmap. For Southeast Asian retail, that same tail is visible in the second-hand market: PS4 discs of Battlefront II remain in circulation and play on PS5 through backward compatibility, keeping the community pool shallow but persistent.

Push Square's editor frames the licensing maths bluntly, noting the project "would obviously come with a huge licensing fee attached, but it would certainly be a sure hit," and that it would likely be an easier undertaking than a hypothetical Destiny 3 while still costing "many, many millions of dollars."

Star Wars Battlefront II's resurgence — including a multi-month run atop the PS4 sales charts — is the only commercially verifiable data point supporting the case for a new Battlefront.

What Development and Bandwidth Risks Would Bungie Face?

Bungie is currently working on Marathon while reviving cut content for Destiny 2 — two live commitments already. Adding a licensed Star Wars shooter would mean a third major project, and the source notes the studio would need to rebuild headcount after recent staff reductions before it could credibly run three productions at once.

The editorial assessment from Push Square is that the ex-Halo developer is "absolutely capable of creating a cracking Battlefront game," with the real question being fit rather than competence: whether a decade-long Star Wars commitment aligns with Sony's plans for the studio. That is a portfolio decision, not a technical one.

The sharpest articulation of the risk came from the reader comment thread beneath the piece, which asked whether Bungie could sustain "2 or 3 projects simultaneously" without bulking staff back up. That objection is structural — live-service shooters consume engineering, live-ops and content staff in ways a licensed one-off does not.

No project timeline, headcount figure, engine choice or budget has been disclosed, so any claim that a Bungie-developed Battlefront is in production is unsupported by the source material.

How Would a Bungie Battlefront Fit Sony's Disney Relationship?

Sony already holds a strong working relationship with Disney's licensing division through its Spider-Man titles on PlayStation. The source identifies that existing rapport as one of the few reasons the rumour is plausible at all, since it would shorten the negotiation path considerably compared with a studio approaching Lucasfilm cold.

For Malaysian players this is the quietly important detail. Licensing relationships determine platform emphasis, and a Sony-brokered Star Wars shooter would almost certainly prioritise PS5 performance modes and the PS5 Pro's enhanced profile before any other console consideration — mirroring how the Spider-Man line was positioned. It would also feed directly into PlayStation's first-party marketing cadence across Southeast Asia, where PlayStation remains the dominant premium console channel.

Push Square's editor lands somewhere between sceptical and open, writing that while the rumour is not fully convincing, "it's something I could see happening if the stars aligned."

Sony's existing Disney licensing relationship, built through its Spider-Man games, is the single most credible argument in favour of a Bungie-developed Star Wars project.

Southeast Asia & Malaysian Collector Verdict

There is nothing to pre-order and no landed cost to calculate. For Malaysian collectors the correct posture is watch-and-wait: no physical edition, digital listing or import SKU exists for this rumour, so any RM figure quoted online for a "Bungie Battlefront" is fabricated. The relevant question today is preservation of what already exists.

Physical preservation argument. Star Wars Battlefront II shipped on disc for PS4 and remains playable on PS5 via backward compatibility, which means a Malaysian buyer can own a functioning copy without depending on a storefront delisting. If a publisher ever delists the 2017 title, the disc survives; a digital licence does not. That asymmetry is the strongest reason to keep physical PS4 stock in a local collection.

Digital pricing reality. Malaysian PlayStation Store pricing for legacy EA Star Wars titles fluctuates with publisher promotions, and ROCKSTARmedia has not verified a current RM figure as part of this dispatch. Regional digital pricing should be checked at the point of purchase rather than carried from older coverage.

Import and distribution. Play-Asia and comparable importers can only list a title once a publisher announces SKUs, region codes and language sheets. None of that exists here. When it does, watch three fields specifically: whether the Asian English SKU includes English voice and subtitles on-disc, whether the disc ships a complete build or a partial build requiring a day-one download, and whether the PS5 disc is region-free for play on Malaysian consoles — the last being standard for PS5 but worth confirming per release.

Hardware planning. If the project materialises, expect PS5 and PS5 Pro as the reference platforms given Sony's involvement; PC and Xbox placement would depend entirely on the licensing terms, which are unknown. Steam Deck and ROG Ally playability cannot be assessed for an unannounced title, and any handheld-performance claim made now is speculation.

Common Questions

Has a new Star Wars Battlefront game been officially announced?

No. The Bungie link is an unconfirmed rumour sourced to Quarterman via Jeff Grubb's podcast and reported by Push Square in October 2026. Neither Sony, Bungie, EA, Disney nor Lucasfilm has confirmed a new Battlefront in development, and no platform or release window exists.

Would a Bungie-developed Battlefront release physically in Malaysia?

Unknown. No publisher, region code, language sheet or SKU has been announced, so physical availability in Malaysia cannot be assessed. Historically, major Star Wars console releases have received Asian English physical editions, but that pattern is a precedent rather than a commitment for any future title.

Is EA DICE still involved with the Battlefront series?

EA DICE developed the two modern Battlefront entries and is named in the report as a candidate alongside Bungie. The source states only that both studios are among those under consideration — it does not confirm DICE has been contracted, approached formally, or ruled out.

Sources and Methodology

This dispatch synthesises a single primary report: Push Square's October 2026 news article "Could Sony's Bungie Build the Next Star Wars Battlefront Game?", authored by its editor, with a byline record of more than 15 years covering PlayStation from PS3 through PS5. The underlying claim originates with the pen-named columnist Quarterman and was broadcast by Giant Bomb's Jeff Grubb on the Game Mess Mornings podcast; the article also cites youtu.be and bespinbulletin.com as source links.

Supporting context includes same-day Push Square reporting on Lucasfilm executive Douglas Reilly's comments regarding further "surprise" Star Wars collaborations, and an on-site reader poll recorded at 28 votes across three options. Outlet reach at the time of publication was listed as 780,268 followers.

Verification and pricing methodology: all figures above are transcribed directly from the source article. No price, budget, headcount, resolution, frame rate or file size has been estimated, aggregated or converted, because none appears in the source material. Currency conversion at approximate market rates is deliberately omitted — attaching an RM figure to an unannounced licensed project would misrepresent speculation as data. No retail or import listing was verified for this report.

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